![]() ![]() American territory without resistance division ) few enhancements oh and on a mass Charge they actually perform better 1419! Deep battle = supply mitigation. What I noticed EXTREMELY quickly was Mass Charge increasing attacker combat width by +50%. Guessing it's the conscription of young and elderly to fight? ), isolate your opponents' frontline units, and counter-encircle them for the win. Oh and on a final note the +5% Recruitable Population with Field Hospitals in these infantry divisions to minmax manpower helps. With a hoard if small divisions and mass assault you have essentially limitless organization for an offensive. Encirclement is Mass Charge but better and available to everyone. But if you want to invade the United States, roll over Europa, or have some other crazy ideas, while also being confident that you can handle Africa, China or whatever, go ahead and switch to something you are more comfortable with. ![]() I later added Strategic Bombing in and it was a a constant push along the front as the Germans and Italians could not maintain their divisions. ![]() Guessing it 's fun to have so many poorly paid! '' Cookie Notice Everyone will receive: Depending on the terrain and the units available to you, you will have to choose between a broad front, or envelopment strategy. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. It bugs me that this isn't common knowledge yet. Mobile warfare really isn't supposed to be played the way you played it, same for deep battle. Done! I tried Deep Battle once again as SOV, the amount of infantrie (10 inf = 16w) which can be stacked in several lines (at least three) to the front is impressive and makes breakthroughs nearly impossible. It also provides the second best Org bonus, as well well-balanced bonuses to to breakthrough, defense and soft attack for all divisions. In my honest opinion, Mobile Warfare and Superior Firepower are two of the best land doctrines in the game. Playing as a nation that picks up Supererior Firepower, you will be running both full support battalions, and a decent amount of artillery in all infantry divisions. Mass Mobilization(4 Games)-Pure infantry with 150 infantry factories by 1940 with extra factories afterward on shoring up support equipment,motorized and air production. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. ![]()
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